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    ¡®Player¡­the fifth round of the life-threatening game¡¯

    ¡®The system has detected that there are 12 officially promoted players in this game, and 1 player is re-challenging!  Now 13 players are quasi-players in this game!  Now begins the early elimination round!  ¡¯

    ¡®The rules of this game will be announced after all 12 players are selected!  ¡¯

    In the center of the room is a black multi-faceted edge table whose material cannot be distinguished. There are 13 sides in total. 13 people are sitting at the edge table. There is a number on the table in front of each person - from 1 to 13.  There is a thick mist in the air. It is not so much mist as it is some kind of "barrier" - people sitting at the edge table can only see the general figure of their companions. Although they are not far from each other, they can't see each other clearly.  I still can't see other people's faces clearly, and the voices I hear seem to be separated by a layer of fog. I can only roughly distinguish between men and women.

    There was not much time left for the players to recover. The players had just figured out the current situation when the voice that seemed to be in their ears and minds sounded again.

    ¡®This pre-set rapid elimination round is about to begin, the number of eliminated players is: 1, and the elimination method is - drawing wolf cards¡¯

    Drawing the wolf card?

    There seemed to be some commotion around the edge table.

    Many players invariably think of another common game in the real world-drawing ghost cards.

    Drawing ghost cards is a group of people sharing a deck of playing cards together. Each person is assigned a pile of cards, and then draws the next player's cards in order. Players only need to have a pair of the same cards (it doesn't matter if the suits are different, the numbers are the same)  (that's it), you can throw the pair of cards into the deck (you can only throw away two of the three identical cards). All the cards in the poker cards can form a pair, except for one card - the ghost card.  , finally all other players play their cards, and whoever has this unplayable ghost card left in his hand is the loser of this game.

    ¡®Rules for drawing wolf cards: A total of 131 cards are distributed to 13 players, each player has 10-11 cards. The cards are randomly distributed. After the cards are dealt, the game starts from the random number pointed by the pointer¡¯

    'Among the 131 cards, there are 6 villagers cards, 6 prophet cards, 6 witch cards, 6 hunter cards, 6 guard cards, 6 idiot cards, 6 little girl cards, 6 knight cards, 6  Magician cards, 6 Cupid cards, 6 Half-breed cards, 6 Rabbit cards, 6 Bear cards, 6 Crow cards, 6 Penguin cards, 6 Fox cards, 6 Gravekeeper cards, 6 Photographers  Dreamer Card, 6 Scapegoat Cards, 6 Forbidden Elder Cards, 6 Village Chief Cards, 4 Sheriff Cards, and 1 Werewolf Card'

    'Each player has two identical cards and can play the two cards in his hand. The player who plays all the cards in his hand is the winner. The 12 players who win first will get the chance to enter the fifth round of the suspense game.  Qualification, the player who finally got the wolf card and couldn't play it was eliminated'

    ¡®After the game starts, draw and play cards in clockwise order¡¯

    ¡®After each player completes the operation, click the number in front of him to end his turn¡¯

    It is indeed a ghost card, most players thought the same.  Compared with the rules of the game, players are more concerned about the variety of card types - although there are many unheard of cards, but since there is only one werewolf, the various identities mentioned before should be good people cards on different boards.  .

    There were also a few players who frowned slightly, as if they were thinking about and digesting the unfamiliar rules.

    'Games start'

    As soon as he finished speaking, a stack of cards appeared on the table in front of each player. In the mist, the players could clearly see the pattern on the card, the numbers on the table, and the pointer in the middle of the table, but they could not still clearly see the information related to others.  everything.

    The huge red pointer in the center of the 13-sided table suddenly started to rotate.

    Everyone is staring at the rapidly rotating pointer, and some players have secretly pinched their palms.

    After rotating dozens of times, the pointer gradually slowed down, one roundone roundthe players held their breath.

    "Ding!"

    Finally, the red pointer stopped in front of number 4.

    Looking at her figure, No. 4 was a slender girl. She seemed to have a very thin ponytail. When she saw the pointer stopped in front of her, No. 4 was not in a hurry. She straightened her cards again and pressed them.  The order was arranged, then turned around and stretched out his hand to No. 5.

    No. 5 is not tall, and his hair is half-long but not short. Judging from his figure, he can¡¯t tell whether he is a man or a woman. When he or she saw No. 4 coming over, he (she) was obviously stunned for a moment, and seemed a little confused.

    "Draw me one of your cards." Seeing that No. 5 had no reaction, No. 4's eyebrows moved and she reminded her. Her voice was also foggy, and she could only confirm that No. 4 was indeed a woman.

    "Huh? Oh!" No. 5 seemed to have just reacted, and was startled by No. 4's actions.?It's in my own hands!

    Seeing the grinning wolf head on the card, No. 10 panicked for a moment, but he quickly calmed down: It doesn't matter, this is the first round, the wolf card will definitely not stay in my hand forever.  Definitely not!

    Sure enough, God favored him!  The wolf card was taken away by No. 9 in the first round. As for whether No. 9 can give it away next time, or if some other unlucky person gets this card, it has nothing to do with me!

    "Huh" No. 10 exhaled forcefully, then pulled out a card from No. 11's hand and played two cards out of his hand.

    No. 10¡¯s obviously relaxed behavior attracted the attention of the people around him. Although they could not see clearly through the fog, the other players were still looking in the direction of No. 9 or No. 10.

    Oops, it seems that No. 9 was tricked!

    No. 10 still felt a little sorry in his heart. After all, it was No. 9 who rescued him from the Wolf Card.

    "But it has nothing to do with me anymore. It's your own fault Find a home as soon as possible!"

    Player No. 11 is also a man. I don¡¯t know if it is a coincidence or fate. The number of cards he has is the same as his number, which is exactly 11.

    Having drawn a card from No. 12, No. 11 now has three pairs of cards that can be played. With the six cards thrown out, No. 11 becomes the second envied person after No. 6.

    No. 12 is a woman. Just after No. 10 breathed a sigh of relief, her eyes have been falling on No. 9 and No. 10. When it came to drawing the card, she was not very nervous and took it from No. 13's hand.  A card, and I felt even more proud - it was indeed not a wolf card, and it was just enough to make a pair.

    No. 12 played four cards with satisfaction. It seems that the wolf card is indeed in the hand of No. 9!

    ¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù¡ù

    When the pointer moves to Mumu, Mumu¡¯s perspective will be restored www (yes, none of the above players are Mumu)

    Except for Mu Mu, there are 4 and a half acquaintances in this round. You can guess which players there are (remember the website address: www.hlnovel.com
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