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The lineup here is basically finalized, and the lineup on the big tortoise side is relatively violent.
The choice for the top lane is Aoun, who plays the wild male gun, the mid laner makes up a hand of cards, and the bottom lane is the duo of Aphelios and Thresh.
From this point of view, it is necessary to play an advantageous combination online.
In terms of cards, there is a support hand, and the first ability can still be ranked among the top few in the mid laner.
On the other hand, the opponent drx's lineup is more or less passive.
Their lineup may not really be able to do too many things in the early stage.
The choice of the road is the weapon, because once a hero like Ornn appears, don't think about finding someone to fight with him, because you can't fight him.
And it's still a batch of meat, it's really better to choose a hero to develop against him, then Jax is the biggest choice.
For the jungler, it's Leopard Girl. As I said before, I want to touch the male gun in the wild.
In the middle lane, Galio is completely the existence of panacea. If you are in line with the card, there is no disadvantage. If you have support, then I will also have support.
Bottom lane is Senna and Tamm.
It's this bottom lane combination that makes Chen Ze a little confused. Isn't this lineup a pure growth lineup?
Why choose this way?
With this lineup, after less than 25 minutes, they may not really be able to show any advantages.
And in the early stage, you will definitely be beaten by opponents online.
Even if the jungler came, it would have no effect.
Drx does have sufficient control here, but the damage in the early stage is a problem. For example, if Leopard Girl goes to the bottom lane to catch, they may not be able to catch dead people.
Because of the presence of Thresh, their offense is no longer proactive.
It is completely possible to fight back if something goes wrong.
Wait until the opponent's skills have been handed in at least seventy-eight eighty-eight, and the male gun appears again at this time, that is a pure harvest.
The most incomprehensible thing about this lineup is that the top lane, jungler and bottom lane are both growth paths, which is too dangerous.
In the early and mid-term, there is basically no combat capability. If you are caught and do not flash, you will die. If you flash, you will die.
Since we have chosen so many developmental heroes, at least we have to use a slightly stronger jungler or mid laner to let the top and bottom lanes get through the difficulties. If this goes on, drx can play bombs for himself.
"The lineup of the Tigers is very fierce in the late stage. Before, they were able to stabilize the early stage, but basically they killed randomly in the late stage."
Uzi raised his glasses at this time and said, it seems that he is still optimistic about the lineup of drx.
But Uzi immediately said: "But this lineup doesn't have any hard-to-play. In this case, they are very passive. They are basically backhand heroes, and basically Jax can't jump to the opponent's back row. .¡±
This analysis is correct. As the saying goes, Jax and Ornn are heroes who restrain each other on the road.
Ornn's w may effectively evade the weapon's counterattack storm, which means that the control skills that Jax relies on for survival will not work.
Looking at Jax again, Jax's counterattack storm is very powerful. Basically, when fighting Ornn, all the fragile effects can be avoided.
This depends on the top laners on both sides, who is more detailed.
The position of the top laner is the position of fighting operations, unless the hero's restraint attribute is too strong, otherwise, it is basically useless.
"In this game, it depends on how the Tigers crack the big tortoise's operation. If the operation is avoided, they are basically invincible. Their lineup in the later period is basically impossible for anyone."
At this moment, Chen Ze murmured.
Indeed, the strength of this lineup is nothing to add, Senna's ultra-long-range output environment, coupled with Jax's ability to cut the back row.
Coupled with Galio's team-starting and protection abilities, as well as Tam's protection ability, it can be said that Senna is very difficult to die in the later stage.
The competition has begun. In the early stage, everyone has developed steadily, but the big tortoise knows that they can't just sit and wait like this. The front is still a bit boring, basically there is no battle.
However, it is worth mentioning that the bottom lane of the big tortoise has been pushing the line crazily, and the vision of the wild area is also very sufficient.
The executive ability of the big tortoise can be seen from this moment. There is no problem in the field of vision.If you miss a few knives, the field of vision in the wild area will be lit up.
Moreover, the big tortoise's bot lane is a strong lane, and the opponent's bot lane duo has always been losing ground. Basically, they have no power to fight against the big tortoise.
Select Seine River Tam, which basically has no offensive ability, and it is already very good if it is not under pressure.
Moreover, the jungler of the Tigers has found many opportunities, but every time he comes, he has vision, which is why the big tortoise is strong.
Because playing games and being a human must be greedy, it is difficult to make a choice when replenishing troops in the lane and doing vision.
It must be uncomfortable to see these little soldiers not make up.
But the people of the big tortoise are different, not only the bot lane, everyone is like this, even if it is a miss, what should be done must be done.
This is their terrifying execution ability.
It is estimated that no lck team can do what they do.
That's why, Chen Ze thinks the big tortoise is their strongest opponent.
If some changes are not made in decision-making, there is basically no solution.
Whether a team is strong or not depends on the individual ability of the players, the cooperation of the team, and the bp of the coach. The remaining point is the execution strength of the team.
That is, the strength of execution is often the moment that can determine the key.
For example, at this time, the middle lane is fighting, and the jungler is fighting.
At this time, the mid laner called the jungler and signaled him to come and catch someone.
At this time, regardless of whether one's mid laner is inferior or superior, if the jungler comes over, at least one flash can be caught.
If the details are in place, it may not be too much to make a flash appear.
However, there are many junglers who think about taking away the crabs because they are fighting crabs, and then come to fight again.
This kind of thinking is wrong. In fact, the jungler also knows that it is best to support in the past at this time, but he just can't bear this wild monster.
This is the importance of execution strength. If the execution of Lu Du can be improved, it will be no problem at all.
A jungler with good execution will give up in an instant and come to the middle to play support.
And the jungler with poor execution will wait until his own wild monsters are finished fighting before choosing to come to support. This idea is wrong.
If the mid laner dies at this time, or misses the best chance to kill the opponent.
The jungler is to be blamed. Although this kind of problem is trivial, in fact, it often happens in professional leagues! (Remember the site URL: www.hlnovel.com