Unlike the secondary battlefield, where the battle has temporarily come to an end, on the main battlefield, the three forces of the skeleton army, the star fleet, and the Zerg army are fighting fiercely.
And as the weakest of the three forces, as the number of Zergs continues to increase, the pressure Starfleet needs to bear is also increasing.
Having confirmed the situation, Yuan Xi's first reaction was to leave this airspace first.
Their Starfleet has always stood on the periphery of the battlefield for long-range firepower output and support work. Once they are drawn into the center of the battlefield, the pressure they need to face is a bit too great.
In order to avoid being completely trapped in the center of the battlefield by the Zerg army, Yuan Xi and the others quickly unified their thinking and prepared to start the transfer first.
On the 'Hive' interstellar mothership, batches of 'swarm' unmanned fighter jets flew out continuously, preparing to cover the departure of the four interstellar fleets.
However, the number of Zerg outside is simply too much.
This is a very bad situation.
How bad is it?
It was so bad that the 'swarm' unmanned fighter jet had just attacked, and the moment it rushed out, it was swallowed by the swarm of insects in the air.
After that, without even much time to fire, it was completely destroyed by countless Zergs!
Here, the only thing to be thankful for is that every 'swarm' drone is equipped with a self-destruct device.
After being engulfed by the swarm of insects, it blew itself up directly, and at least it could kill the zerg around it, so that it would not be worthless after crashing.
Facing the dense swarm of insects, Yuan Xi and the others basically used the wave of 'swarm' unmanned fighter jets as throwing cannons.
If the old minister of the Ministry of Finance is here and sees their prodigal usage, he will definitely wave his hanging rope and rush up to fight them desperately.
In fact, it's not just the old minister who will feel heartache. This style of play, Yuan Xi and the others also feel heartache.
But isn't there no way?
If there is a choice, who wants to fight like this?
During this period, the elves' air force and eagle-human troops also brought a group of storm eagles to help out.
Facing these innumerable Zergs, the characteristics of the Horus are actually very advantageous.
The characteristic of revenge and counterattack allows Horus to avoid or withstand more attacks, the faster the buffs on their bodies will be stacked.
And on this battlefield, there are too many Zergs, and you can directly dodge a large number of attacks by just doing an evasive action. This makes Horus's characteristic buffs stack up quickly, and their combat power is also gained. Significant improvement.
The self-detonation attack of the 'swarm' unmanned fighter jets, coupled with the firepower of the Horus troops and the four star fleets, rushed to the Zerg army on the main battlefield, and before they were completely assembled, they finally managed to break through the encirclement .
The flying speed of the four star fleets climbed all the way, and they quickly left the central battlefield.
The main bug swarm in the air did not chase too far.
Because now the central battlefield has moved here, not only their zerg army is gathering troops here, Huang Chen's skeleton army is also gathering here.
Under this premise, if the Zerg commander dispatches a large-scale swarm to hunt down the four star fleets, it will inevitably lead to a decline in the strength of the central battlefield.
At that time, facing Huang Chen's skeleton army, their situation will not be very good.
Of course, the four star fleets cannot be completely ignored.
As soon as he dispatched troops, the Zerg commander on the opposite side quickly completed the assignment.
While suppressing the skeleton army, they also dispatched a certain amount of troops to hunt down and contain the four star fleets.
Before this, the battle situation on the main battlefield has always been in a state of equal strength, maintaining a delicate balance of combat power, but now, this balance is obviously broken because of the arrival of this force
In this state, the most difficult thing is not Huang Chen's skeleton army, but the four star fleets of their Myriad Realms civilization.
Pick the soft persimmon first, and the Zerg Commander on the opposite side obviously understands this principle.
In this wave, the approach of the Zerg commander on the opposite side is very simple.
That is to use the same force as before to contain Huang Chen's skeleton army, and then send all the increased force to besiege their Starfleet of Ten Thousand Realms Civilization!
Obviously intending to seize the time, destroy them first, and then turn around to deal with the skeleton army.
Facing this situation??, feeling the doubled pressure on his body, as the commander-in-chief of the Dark Star Fleet, Esther commanded the fleet and cooperated with the other three fleets to deal with the Zerg. of the Black Knights, trying to relieve the pressure.
After so many years, compared with the past, their dark elves' black knight troops have undoubtedly undergone a comprehensive upgrade.
In terms of weapons and equipment, it goes without saying.
But the biggest change was that Luo Ji equipped all the black knights with wyverns as mounts!
Now, the black knights have finally become 'true knights'.
The fully upgraded black knight unit directly triggers the unlocking of the unit project of the "Flying Dragon Knight", and has evolved into a brand new unit.
At the same time, referring to the weapons and equipment of the Griffin Riders, Luo Ji also equipped them with a lance to assist in the battle.
"Kill!!!"
Amidst the roar, Delk in military uniform led his dragon knights into the battlefield.
Since the "Dragon Knights" evolved from the "Black Knights", they naturally enjoy the blessing of the "Touch of Darkness" effect, which can plunder the enemy's strength in battle.
However, unlike the fast Horus who stacked buffs, the dragon knights with the effect of "touch of darkness" did not stack their buffs so fast.
In the final analysis, it is still the difference in project mechanism.
The Horus' "Revenge Counterattack" means that every time an enemy's attack is received or avoided, a layer of buff with a fixed range can be superimposed.
And the "touch of darkness" of the flying dragon knights is to draw the enemy's power by a percentage after the attack hits the enemy, and bless this power to themselves.
Therefore, their gain range is actually related to the strength of the enemy.
The low-level units of the Zerg army are basically cannon fodder level, and their combat power is very weak. Even if the flying dragon knights wield their big swords and sweep them to death, the buff effect that finally falls on them is actually the same.
However, with the prolongation of the battle time, the dragon knights who have been frantically cleaning up the Zerg, the gain and blessing will definitely accumulate slowly!
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