It's nice to be looked forward to by players. Not only did Wang live up to his expectations, but the entire air combat game production team had high morale. When Wang Fulian arrived at the company, he could clearly feel that the employees were all smiling, as if they had picked up money in the morning. ??????????????????????????????????????????????????????????????????????????: It was not sure whether the game would pass the review, and it was possible that players would have to fight aliens. This made the employees a little frightened, knowing that they would definitely be scolded if they showed it to players like this. Now that the problem has been solved, not only has their psychological burden been lifted, but they also want to make the game as good as possible and surprise players even more. "Air Combat Pioneer" is originally a simple game, coupled with the self-motivation of employees, it is more efficient. The game client package was completed yesterday. The next step is to add content to it using a method similar to updating. Wang Fulian gave the modified t50 photos to the artists and asked them to make game graphics based on the photos. Then he looked at the current prototype of the game. Wang Fuhua made "Air Combat Pioneer" based on the idea of ????a web game. There is no need for players to watch and keep playing, sending out fighter formations. At this time, players have nothing to do and can read novels, movies, or even play other games. Wait until the time is up, then go in and do it again. Therefore, the client should be lightweight so that players can easily close or minimize it. The windowed client is doing very well, but it still seems not as convenient as web games. Wang Fulian looked at the "Air Combat Pioneer" task box on the menu bar and felt it was a bit annoying. If he wants to play this game, it will be easy for him to mess up after minimizing it, so he can click on the task box from time to time to take a look. Even if there is nothing to do in the game. I will also click on it to take a look. After clicking it, nothing can be done. The fighter planes sent out are still on the way, and the resources have been used up before. It¡¯s easy to feel like you¡¯ve wasted your time if you don¡¯t get any experience in exchange for the time you put in. Then reduce the recognition of the game. Wang Fulai often did this before. Play web games and watch movies at the same time. The beginning of a movie is usually tight and non-distracting. When the rhythm slowed down after more than 20 minutes, Wang Fuhuan started to be mean and couldn't help but play web games. As a result, I didn¡¯t play the game well. I watched the one-and-a-half-hour movie for more than two hours and still didn¡¯t understand it. Later, he changed to a browser specifically used for web games. When minimized, it can be hidden in various small icons in the lower right corner. The situation is much better. Because of his experience, Wang Fulai cares about this very much. He found the main program and said: "You can think of a way to put this game in the lower right corner of the screen where the system time is when it is minimized." "I know." The main program said simply. It's a piece of cake. Although I don't understand. But everything God said is correct. Just do it. Minimization is just a small problem. The key is gameplay. At this time, the teaching has not been completed yet. The current game is only used to verify the function and is not a version that is actually given to players. Wang lived up to his expectations and entered the game. The interface is similar to World of Tanks, and the base is a small cave airport. In the hangar, there was only a lone J-7 parked. In order for the J-7 to be dispatched, a pilot must first be recruited. The upper limit for recruitment depends on the commander's relevant air combat doctrine level. When selecting a pilot, all you can see is the avatar. After selection, attributes, personality, and favorability will be randomly generated. Wang lived up to his choice and chose a slender black-haired girl. He was unlucky, and his randomly assigned favorability was not high. The black-haired girl said in a normal manner: "Commander, please send me to fight." Forget it. Anyway, Wang Fuli is playing in aerial combat, not playing girly games. There are three missions to choose from at this time, one is an air interception mission, one is to raid the enemy's logistics troops, and the other is to attack the enemy's transport ship docked. These three missions are all enemies scanned by the radar of the temporary airport. These tasks will be refreshed continuously. In addition, there are some large-scale time-limited tasks. This feature is not yet available in the game. The current task is to choose one of three, and the weapons to be mounted on the J-7 are also different. Wang Fulian chose air interception, so he saw the mission briefing. The enemy was two A-10 attack aircraft. This is the early stage of the game and players will be given a complete mission briefing. In the future, players will need to continuously upgrade their radar to obtain detailed mission information. The higher the level of the radar, the more tasks can be obtained. Missions such as "Attack Cruiser" cannot be spawned until the radar level is very high. Wang Fuli attached four of the most basic air-to-air combat bombs to the J-7. The hit rate of this ammunition is only 60%. The enemy itself has a dodge rate, and can also throw tin foil once, forcibly increasing the dodge rate by 50%. Therefore, only with outstanding character can one shoot down two A-10 attack aircraft with four combat missiles.Fighter. Usually it still has to be a close-quarters dog fight. Before sending out the fighter planes, Wang Fuli still needs to lay out specific tactics. Should the two enemy planes take two fighting bombs each? Or should we ensure that the first one is shot down first and then the second one? Wang Fuli chose the latter option. The former is a bit of a gamble on character. It is better to shoot down one with missiles first, and then shoot down the other with cannon. After the fighter planes were dispatched, the battle report appeared immediately. When the game was officially released, all calculations were placed on the server. Now, local simulation is used, skipping the flight and combat processes, and the results of the air combat appear directly. Both enemy A-10s were shot down. The black-haired girl gained combat experience, and Wang Fuli also gained command experience. The battle report also shows the battle process. Air superiority aircraft will attack first against any other aircraft type. Using air-to-air missiles within visual range can attack one round in advance, beyond visual range two rounds in advance, and in long distances three rounds in advance The algorithm for the battle between air superiority aircraft and air superiority aircraft is much more complicated. The A-10, which was stared at by the J-7, first threw tin foil pieces to avoid the first combat bomb, and then luckily avoided the second one. But he was still hit by the third one and suffered 73% damage. Finally, he was shot down by the fourth combat bomb. After another fight with the second A-10, the J-7 finally shot it down with its cannon. But the J-7 itself also suffered some damage and needs to be repaired. Wang Fuli looked at the battle reports and felt a little unsatisfied. He called over several young people from the screenwriting team and said: "These battle reports are too simple. For example, these two A-10s belong to which country, which unit, and are executing All missions must be written in the battle report. "What Wang lives up to is that the enemy's situation should be shown as much as possible in the battle report. For example, these two A-10 attack aircraft, one named "Calgar Rose", belong to the 335th Wing of the US Air Force. The other is named "Pirates of the Caribbean" and belongs to the 34th Training Wing of the U.S. Air Force. In this way, it should be more immersive. "Are these fighter plane names and numbers written casually, or should they be as realistic as possible?" a screenwriter asked. Wang Fulian said: "You can write whatever you want, and you can make it up randomly. You come up with a plan and let the programs put it in the material library, and then it will be randomly generated." Wang Fulian thought for a while and said: "It's not just the US military. , other countries should also do it. But try to make the fighter name consistent with the country. For example, the same F16 is called "Hot Dog" in the US military, "Myeongdong" in Turkey, and so on. Pay attention to the details as much as possible.¡± In this way, players will shoot down more than just boring fighter models. Even if they are the same type of fighter, there are many differences. It should be more immersive to play. "I understand." The screenwriters nodded together and went to do this. Wang lived up to his instructions and continued playing the game. After the air battle, the J-7 flew back instantly. The slender black-haired girl already had a dialog box on her head. "Commander, I have completed the mission." It was just such an ordinary sentence, and it seemed that the favorability level was indeed very low. After completing the task, you can get some material rewards. It can be used to upgrade fighter planes or exchange for ammunition. Wang Fuli also gained commander experience, which was enough to upgrade an air combat doctrine. Wang Fulian first upgraded the "application of air-to-air missiles within visual range". Therefore, the various attributes of the combat bombs that can be purchased are slightly better. Missiles have four basic values, namely damage, range, speed, and hit rate. After upgrading the doctrine once, and purchasing new fighting bombs, these four values ??have been improved. But the value is rigid. No matter how many times you buy it, it will always be this value. It is completely feasible for the numerical value to increase by a certain fixed amount as the theory increases. It's just that Wang lives up to his feelings and seems a bit rigid in being unchangeable. Anyway, this game is mainly based on PVE, there is no need to maintain fairness, and floating values ??can be created. Just like "Legend", the concept of "top quality" is created. ??The same early air-to-air combat bombs will have the best hits with a hit rate of 90%. There will also be top-notch items with explosive power that can turn "Stratospheric Fortress" in seconds. This will give players more sense of surprise and increase strategy. Wang Fulian called the programmer this time and asked them to add random values. The preliminary design is that there is a 50% chance of having ammunition that exceeds the average value, and a 3% chance of getting small-quality ammunition. . After this question, Wang Fulian couldn¡¯t see what was missing in this game. For a small game, the quality is quite good. Wang has spent the entire morning accepting missions, upgrading, and recruiting pilots. In just one morning, he produced more than ten pilots and?There are dozens of fighter planes. It¡¯s so lively in his temporary airport now. More than a dozen girls were staring at the bubble box, and it didn't matter if they had a low favorability rating. Once the favorability level is high, she will act coquettishly and act cute. ?????????????????????????????? For a girl with a lively personality, it¡¯s okay if the favorability level is high, and it¡¯s quite refreshing to express her feelings carelessly. The shy girl was dying, and she couldn¡¯t speak clearly. She kept playing the dialog box full of ellipses. It took a long time before she could say "Why are you ignoring meDon¡¯t hate meOkay?" Wang Fulai is a person who has read the script, but cannot harden his heart. Communicate with her by clicking the ellipses above her head. (To be continued, please search Piaotian Literature. The novels will be better and updated faster!