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Text Extra: Investigating the Cave (3)

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    dm: After taking the heavy crossbow, the two of them continued to rush to the mission location.  Clerk: Did you also accept the task?  Isa: Yes.  Cat Spirit: We follow the glory of the great Lord Nie, and we have indeed accepted this mission.  Clerk (that bastard Nieh is bragging again): What is the name of your team?  Cat Spirit: (discussing with the succubus Isa in a low voice) How about two people using the word "twin"?  Isa: (whispering) The twins of an orc and a succubus?  you sure?  Cat Spirit: (Loudly) Of course not, we follow the dream of Lord Lionheart. We heard that Lord Lionheart¡¯s dream is to return to the surface world with the starry sky. Our team is called the Starry Sky Twins!  Cat Spirit: (whispering to the succubus again) How about it?  Isa: Okay, yes!  Clerk: Star Twins?  Do you deserve such an impressive name?  Clerk: Forget it, just remember it like this for now!  Clerk: The assembled team is over there. They will set off when the time is up. You go there and wait!  dm: An hour later, a team of about 20 people arrived at the entrance of the cave.  dm: Ernie is inspecting the terrain at the entrance.  Nie: Are you here?  Nie: Then let¡¯s set off!  Nie: It¡¯s a bit dangerous down there. If you bring a shield, walk in front of me!  Cat Spirit: (Cat Spirit hid behind deliberately) Isa: (The small buckler was hidden by Isa) DM: So, after a commotion.  The three second-level mercenaries took off the shields on their backs and walked ahead to explore the path.  dm: The first level of the cave is very quiet, with only the sound of water dripping.  Occasionally, some traces of battle can be seen.  dm: When entering the second level, a mercenary exploring the path stepped on a trap and suffered explosion damage equivalent to a second-level spell attack.  dm: Trap effect, 14 points (third level power).  dm: All three people leading the way were killed.  Nie: There is a trap!  ?  Fortunately I didn't go ahead!  Nie: I need thieves!  Nie: Are there any thieves in the team?  Isa: Alas Sir I am a thief Nieux: Very good, you take the lead. If there are any traps, you can eliminate them!  Motorola: I am also a tomb robber!  Nie: What's your name?  Motorola: My name is Motorola.  Cat Spirit: Lord Nie, our progress is so slow.  How about buying a few little devils to get ahead? Your time is precious!  Nie: Where can I buy it?  Nie: This is not the Demon God's Castle, so there is nothing for sale.  Nieux: Two weeks have passed since then.  Nie: The two thieves, Motorola and Succubus, are walking in front.  Eliminate any traps you encounter!  DM: 11 o'clock.  dm: The thief discovered the trap.  Nieux: There is a trap, who will eliminate it?  Motorola: I can only rob tombs and jump over traps, but I can¡¯t dismantle them.  Isa: Let me do it. I hope the devil will still favor me.  Cat Spirit: The ancestors are on top.  You have to be careful!  Motorola: Succubus, you go first and I kill you!  dm: (11 points is the difficulty of the trap) dm: (Traps of normal difficulty. Easy to find. When you want to eliminate them, use 11 points as the standard) Isa: (By the way, I have a professional bonus for dismantling traps, right) dm:  (Oh, yes, vote three times) DM: 9 o'clock, 13 o'clock, 11 o'clock.  DM: Forget it.  Isa: (Take the average or the best?) dm: Take the best.  Isa: (ok) dm: After eliminating the trap, the team moved forward again.  DM: Next.  The team encountered two more traps.  DM: 8 o'clock, 9 o'clock.  Because the difficulty is too low, you can pass it directly.  dm: When we went down to the third floor, there was a fork in the road.  Nie: There is a fork in the road here What should I do?  Nieux: Which of you would like to go down and have a look?  Isa: (patting another thief on the shoulder) Boy, it¡¯s your turn now.  So Nie separated a team of seven people, led by Motorola, and asked them to go down and check it out.  DM: 6 o'clock.  Isa: (Fortunately I didn¡¯t go down) DM: I just heard a continuous rumbleA series of loud noises.  dm: The fork in the road collapsed.  Nieux: Well, it looks like we don¡¯t have to wait for them to come back.  Cat Spirit: (Aversion to Cold) Nie: Keep going!  Cat Spirit: (If it¡¯s not extremely unlucky at 6 o¡¯clock, it¡¯s already rumbling. If it¡¯s three o¡¯clock and the earth is not shattered) Isa: (The lava will probably overflow) dm: (There are three alchemy bombs left in this fork in the road. If you are lucky,  If you are good, you can harvest it as a trophy, if you are not lucky, it will explode) DM: Entering the third floor, the mages feel that the magic concentration here has increased. DM: 17 points.  Nie: Oh my god, what did I discover? There might actually be a magic quagmire here!  !  Mage A: Yes, sir, I have participated in missions to find this type of special area before. This is the characteristic of the magic quagmire.  Nieux: Very good, let¡¯s move on and find it.  Encountering a warning barrier dm: 13 o'clock.  Nieux: Who will crack it? Isa: (I have read the records in the book, it shouldn¡¯t be a problem) I¡¯ll do it, sir!  Cat Spirit: (whispering) What are you going to do about the magician?  Nieux: Very good. If you succeed, I will award you 5g.  dm: 13 o'clock dm: 10 o'clock dm: 11 o'clock dm: cracked successfully.  Isa: (Looking at the situation, the mission has a lot of potential, so I can¡¯t do it without putting in the effort) DM: The team continued to move forward and encountered a group of zombies at a pass.  Cat Spirit: (Cat Spirit observes whether the surrounding cave walls can be climbed) DM: The zombies discovered the team and began to rush over.  Nieux found another black shadow disappearing from the opposite direction Nieux: Not good.  They went to report the news!  Nie: Are you sure you can get rid of the dangerous creatures here?  Nie: If we¡¯re not sure, we¡¯d better hurry up and invite the lord¡¯s troops!  Nieux: Supplement, exit now.  Commission is halved.  Isa: (Observe the number and strength of zombies) Cat Spirit: (Start climbing the cave wall, DM please invest points to see if you can climb up) DM: There are 13 zombies, second-level defense, first-level speed and attack DM:  At 9 o'clock, the climb failed.  Unknown resentful spirit: (A ghost passed by forcefully and looked at you curiously) Isa: I'm sure!  The cat is attacking and I will protect you!  (Armed with Sword and Shield) Cat Spirit: There are so many zombies, they look tough.  My ax is not easy to cut with Whirlwind at once, so I'd better advance and retreat together with my teammates!  Unknown resentful soul: (A dead soul is dancing up and down around you, very excited. Maybe it wants to join you) Cat Spirit: (Cat Spirit looks at the strange dead soul) Ancestors are on top, could it be that the ancestors are really manifesting themselves?  Isa: Unknown resentful soul: (The body of the undead turns pink) DM: The question of whether to stay or leave is being discussed here, and the zombie swarm has already rushed in front of us.  dm: So the mercenaries rushed to fight.  dm: There are currently only ten mercenaries including cats and succubi, four of whom are first level.  dm: Nie is hiding in the back.  Combat strength is not calculated.  Unknown resentful soul: (The undead fell from the air very excitedly. It rushed directly towards the zombieand then passed through?) Isa: I am sure!  The cat is attacking and I will protect you!  (Armed with sword and shield) Nie: I seemed to have seen an ominous shadow flying past just now, otherwise we should retreat!  Cat Spirit: The ancestors are on top!  Where did that soul go?  Cat Spirit: (Cat Spirit stands behind the team) Cat Spirit: Lord Nie, this is the guidance of the ancestral soul, I must fight here!  Mercenary B (interrupted): The terrain of this pass is very suitable. The zombies are all crowded together. If we retreat, there will be no such suitable terrain.  Mage A: Then hold on, while my companions and I prepare spells.  dm: Spell effect, 16 points.  DM: The second-level fireball exploded among the zombies.  Caused nearly half of the casualties.  dm: The zombie gas spreads, and the melee mercenaries fall down one after another.  DM: There are only 7 zombies left.  Cat Spirit: The ancestors are on top.  I'm actually still standing. Such a little poisonous gas is nothing to the strong cat spirit!  Cat Spirit: (continues to retreat) Mage A: Oops??, all those in close combat fell down, no, there is an orc over there!  Cat Spirit: (I will never complain again) DM: (Besides Cat, Succubus, and Nie, there are only two mages AB left on the field with combat effectiveness, zombie 7) Isa: Ouch, how disgusting  (Ax Throwing) DM: 11 points.  dm: The ax is stuck in the head of a zombie.  dm: It doesn¡¯t seem like it¡¯s doing much harm.  Nieux: Let me tell you, if we can¡¯t beat you, let¡¯s run away!  Cat Spirit: Hey, look, I¡¯m also a long-range orc!  Cat Spirit: (Skill: Throwing Item: Broken Axe) DM: 6 points, 8 points.  DM: The zombie waved his hand and blocked the axe.  Isa: Cat!  !  Give me the heavy crossbow!  !  !  Cat Spirit: I can¡¯t free my hands, just take it from my back!  Cat Spirit: (Holding the ax with both hands) Mage A: The second shot of the big fireball!  DM: 9 o'clock.  dm: Because the zombies broke through the barrier and dispersed, the fireball only caused 2 casualties.  Unknown resentful soul: After the second fireball, a pale white shadow floated majestically and tremblingly from behind, hid in the shadow and disappeared.  Unknown resentful soul: From behind the zombies Cat Spirit: My ancestors, why is my ax rusty?  I don¡¯t believe in evil, come again!  !  Cat Spirit: (Skill: Throwing Rusty Ax) DM: 10 points, 13 points.  dm: A zombie¡¯s head was chopped into pieces.  Cat Spirit: (The zombies move really slowly, it¡¯s been two rounds and they haven¡¯t rushed up yet) Isa: Sword and Shield Assault!  !  (The shield can block the poison) (Joint attack) DM: (You all hide behind and attack from a distance, okay) DM: 14 points.  DM: A zombie was seriously injured and fell to the ground, but the succubus was fine.  DM: There are only three left. Skip it. It¡¯s too annoying to fight the mobs. You can clear up the zombies normally.  dm: After the zombie dies, an unfettered gray-white soul appears.  Unknown resentful soul: It seems to be in a bit abnormal condition.  The unknown resentful spirit: kept shaking left and right, trying to get closer to the mercenaries.  Unknown resentful soul: (a ball of soul, without a face and unable to speak) Nie: Is this a new monster?  Cat Spirit: Ancestors above, this is a soul, Lord Nie.  Nie: Your ancestor?  Unknown resentful soul: (The undead seemed a little happy after being correctly identified, and slowly floated up) Nieh: Ah, what does it mean?  Unknown resentful soul: The undead are a little anxious and don¡¯t know how to express themselves in words.  Cat Spirit: No, Master Nie, I don¡¯t think it is my ancestor just because it has an affinity for me. I think it just wants to stay with us.  Unknown resentful soul: The undead nodded happily.  (To be continued, please search Piaotian Literature. The novels will be better and updated faster!
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