¡¾Occupation¡¿: Druid (Proficient in Leather Armor)
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¡¾life value¡¿
¡¾magical value¡¿
¡¾Anger value¡¿
¡¾Energy value¡¿
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¡¾Attributes¡¿:
¡¾Strength value¡¿: 40 (62)
¡¾Agility value¡¿: 60 (187)
¡¾Spirit value¡¿: 3 (13)
¡¾Intelligence value¡¿: 2 (33)
¡¾Endurance value¡¿: 33 (175)
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¡¾Physical attack power¡¿: 481 (human form)
¡¾Magic attack power¡¿: 232 (human form)
¡¾Melee strength¡¿: 251
¡¾Spell Damage¡¿: 66
¡¾Physical Defense¡¿£º4869
¡¾Magic Defense¡¿£º4587
¡¾Parry¡¿£º0%
¡¾Block¡¿: (Open condition: use shield)
¡¾Crit¡¿£º29%
¡¾Dodge¡¿: 31%
¡¾Rapid¡¿£º0
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¡¾Equipment¡¿£º
¡¾Helmet¡¿£º
"[Death Mask of the Lich King]: Head equipment for all professions. Quality: Excellent. Physical defense: 500; Magic defense 500; Strength +10, Agility +10, Spirit +10, Intelligence +10, Stamina +10. Equipment Requirement: Level 20. Special effect 1: Switch the death state, name, level, and occupation are all converted into the aura of death. Those who do not have the aura of death cannot query. They are hostile to the main city guards and hostile to the good camp. They can switch freely; Special effect 2 : Physical melee attacks have a 2% blood-stealing effect, and magic long-range attack damage properties are increased by 5% (for example, the ice arrow slows down by 30%, plus 35%)."
¡¾necklace¡¿:
"[The favor of the giant bear spirit], necklace. Quality: excellent. Strength +7, agility +7, endurance +7. Equipment conditions, level 12."
"[Earthwalker Boots]: Leather armor. Quality: Excellent. Physical defense: 100; Magic defense 100; Agility +10. Endurance +10. Special effect: Increase the wearer's movement speed by 5%. This effect cannot be combined with other improvements. Movement speed equipment stacks. Equipment requirements: Level 15."
¡¾Ring¡¿£º
"[The favor of the cheetah spirit], ring. Quality: excellent. Agility +10, endurance +10. Equipment conditions, level 15. Special effect: Stealth level +1."
¡¾Ring¡¿£º
"[Imodanli's Execution], ring. Quality: Excellent. Agility +20, Stamina +20. Special effect: Equipping this item increases critical strike by 2%; equipment conditions, level 20."
¡¾Accessories¡¿£º
¡¾Netrat's Frost Emblem¡¿: Accessories and equipment. Quality: Excellent. Intelligence +20, Stamina +20. Equipment requirements: Level 25. Special effect 1: Increase ice damage attack by 10%; Special effect 2: Ice attribute resistance +20; Special effect 3: Summon a level 25 death knight for 5 minutes, with a cooldown of 30 minutes, with the skills Frost Strike and Frost Destruction , Frozen Corpses, Army of the Dead, Death Grip, Death Hate Aura.
? ??Accessories¡¿: None
¡¾Left hand weapon¡¿:
"[Wolf King's Claw Strike]: Polearm weapon. Quality: Excellent. Physical attack 67-88, magic attack 42-61. Strength +5, agility +10, endurance +5. Attached skill 1, Wolf's Swiftness , increase attack speed by 30%, movement speed by 50% within 15 seconds, cooling time 10 minutes; attached skill 2, heart tear, attack with bleeding effect. Built-in cooling time 1 minute (can only be triggered once in 1 minute). Equipment conditions :Level 15."
¡¾Right hand weapon¡¿:
¡¾Auxiliary weapons¡¿:
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¡¾Acquisition skills¡¿:
"[Forest Guardian]: In the forest terrain, own attributes increase by 1%, and the stealth ability in cheetah form is improved."
"[Giant Bear Form]: Skill 1 Heavy Blow; Skill 2 Low Roar; Skill 3 Wild Charge; Skill 4 Fairy Fire; Skill 5 Sweep; Skill 6 Roar; Skill is permanently acquired, take off the Bear Spirit Necklace, and still Master the bear form and the skills of that form.¡±
"[Successfully transferred to Druid]: Learn one-handed hammer proficiency, two-handed hammer proficiency, polearm proficiency, staff proficiency, and dagger proficiency."
?When using mastery weapons, physical attack strength increases by 10% and physical attack increases by 5%.
"[Giant Bear Form]: Master the combat skills of giant bear form. The armor value is increased by 360%, the life is increased by 50%, and the skill hatred value is increased by 200%. After transforming into a giant bear, the initial rage value is 10 points, and the maximum rage value is 100 Points. The anger value increases by 10 points every second when entering combat, and increases by 10 points each time damage is received. After leaving combat, the anger value decreases by 10 points per second."
"[Mauled]: Use bear paws to gather 150% of the physical attack and slap the target. It consumes 30 rage points. Causes critical damage and restores 20% of the rage value. If you use this skill and is dodged by the target, the rage value is restored by 20%. "
"[Low Roar]: Deterrence effect, reducing the target's melee attack power by 10%, lasting 15 seconds. There is also a 30% chance of a fear effect, lasting 3 seconds. It consumes 50 rage points and has a cooldown time of 60 seconds. Causes critical damage. , the rage value is restored by 20%. If the target dodges using this skill, the rage value is restored by 20%."
"[Wild Charge]: 15 yards away, rush directly to the enemy, causing a 2-second stun effect. It consumes 15 points of rage and has a 30-second cooldown. Causes critical damage and restores 20% of the rage. If this skill is used, the target dodges it. , the anger value is restored by 20%."
"[Fairy Fire]: An effect skill used on the target. Lasts for 2 minutes. The target's armor value is reduced by 5% and invisible skills cannot be used. 2-minute cooldown. Causes critical damage and restores 20% of rage. If this is used If the skill is dodged by the target, the rage value will be restored by 20%."
"[Sweep]: Use claws to sweep all monsters in front with 50% of physical attack power. Horizontal five-yard range. Consumes 40 points of rage. Causes critical damage and restores 20% of rage. If the target dodges this skill , the anger value is restored by 20%."
"[Growling]: Taunts monsters whose target is not your own, 90% success rate, consumes 10 rage points, and has a cooldown time of 8 seconds."
"[Wolf's Swiftness], increase attack speed by 30%, movement speed by 50% within 15 seconds, cooling time is 10 minutes."
"[Heart Tear], the attack has a bleeding effect. It has a built-in cooling time of 1 minute (can only be triggered once in 1 minute)."
"[Vital Attack], passive skill, has a certain chance of hitting a critical attack, damage x2."
"[Cheetah Form]: In this form, melee attack power The creature is ineffective and its effect on the player is halved."
"[Cheetah Spirit's Favor]: Special skill attacks will have miss, block and other miss effects, and 30% of the skill energy will be returned."
"[Tear]: Launched behind the target, 150% physical damage, 1 combo point reward, 35 energy points consumed."
"[Shred]: Causes physical attack x150% bleeding damage, requires combo points to activate; 1 combo point, lasting 6 seconds; 2 combo points, lasting 8 seconds; 3 combo points, lasting 12 seconds; 4 combo points, lasts for 15 seconds; 5 combo points, lasts for 18 seconds, and increases critical hit damage by 50%. Energy consumption is 30. If the skill misses the target, another 5 energy points are consumed and all combo points are returned. Click points.¡±
"[Wild Leap]: Within a distance of 15 yards, leap behind the place with the swift movement of a cheetah. Requires 10 points of energy and a 30-second cooling time."
"[Fairy Fire]: An effect skill used on the target. Lasts for 2 minutes. The target's armor value is reduced by 5%. Invisibility skills cannot be used. It has a 2-minute cooldown."
"[Assault]: Needs to sneak, launch from behind the target, 120% physical damage, and stunned for 3 seconds."
"[Recapture]: requires combo points to activate, 1 combo point,Causes 100% physical damage, stuns for 1 second; 2 combo points, causes 120% physical damage, stuns for 2 seconds; 3 combo points, causes 150% physical damage, stuns for 3 seconds; 4 combo points, causes physical damage Damage 180%, coma for 3 seconds; 5 combo points, causing 220% physical damage, coma for 3 seconds, and has a certain chance of tearing the target's wound, with a shredding effect of 5 combo points. "
"[Wild Roar]: Increases physical damage by 30%, requires combo points to activate, 1 combo point, lasts for 8 seconds; 2 combo points, lasts for 15 seconds; 3 combo points, lasts for 20 seconds; 4 Click a combo point, which lasts for 25 seconds; 5 combo points, which lasts for 30 seconds, and there is a certain chance of triggering the invisibility effect and entering the stealth state."
"[Stealth]: Enters the stealth state. Except for teammates, other targets cannot find its location. There is an effect bonus at night; it will be discovered by a series of skills and items for stealth skills such as range damage effects, hunter flares, etc. The cooling time is 8 seconds. , cannot be used when entering combat state."
"[Speed ??Travel]: Increases own movement speed by 50%, lasts for 15 seconds, and consumes 30 energy."
"[Shadow Damage]: Use sharp melee weapons or sharp claws to tear the enemy apart, causing 120% physical damage and reducing the target's armor by 2%. It can be stacked 5 times and lasts 15 seconds. It consumes 30 energy."
"[Transformation]: Use rapid movement to create a phantom with a blood volume of 2000 in the original position. Move yourself backward 8 yards. The phantom lasts for 15 seconds. It consumes 30 energy."