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Volume 1: The Dark World Chapter 432: The Great Goblin Cavalry

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    Territory is not unfamiliar to the presidents of major guilds.

    Each player guild has a sphere of influence assigned by the system. As the guild level increases, these spheres of influence will also increase.  Most of these spheres of influence are neutral areas not under the jurisdiction of the main city But for the territories that have been promoted to the main city, the so-called sphere of influence is not that small.

    For example, there are four player main cities underground.  If these four main cities are unified, it means that more than 60% of the area will be ruled.  The remaining 40% of the territory is mostly neutral and belonging to wild monsters, and there are also areas that were originally territorial territories, but were later occupied by wild monster forces.

    If these territories are close to forests, lumber camps can be built.  If you are close to the foot of the mountain, you can build a quarry as well as farmland and mine buildings. With these buildings, players can get experience bonuses and item collection bonuses when logging and mining inside.

    The most important thing is that this is not the main thing.

    The existence of each building will have an additional 1%.

    If there is a lumberyard in the territory, the lumbering experience will be increased by 1% and the output will be increased by 1%.  For each additional building, 1% will be added to this basis.  Don't underestimate these experience bonuses, they will attract a considerable number of players to come here to level up and gain career opportunities.

    This is also a strategy.

    Each main city has different resource buildings. Some have more lumberyards, while others have more quarries Players will travel back and forth to these different main cities in order to upgrade faster.  This also prevents the main city from being occupied by players in the late game. This method makes the player's city more powerful.

    Of course, in addition to being occupied by players, these resource buildings can also be occupied by wild monsters.

    Most of these wild monsters come from neutral forces or the player¡¯s hostile camp.

    If it is occupied, then it will naturally be taken back.

    But before that, you have to weigh the strength of yourself and the other party.  If it is a small guild and the resource buildings within their territory are robbed, then they can only watch helplessly.  Because all the second-level monsters that the system launches to snatch resources and buildings are just cannon fodder, the backbone is mainly composed of third-level strength, and the fourth-level ones are all first-level commanders.

    And the number is always a mystery. No one knows when these wild monsters will recede.

    Sometimes, these wild monsters will run away immediately when they encounter a little setback.  Some are just the opposite, with a die-hard style.

    Therefore, each wild monster has its own personality, and it is the unshirkable responsibility of every guild leader to master the characteristics of these wild monsters.  But Shen Yi knew nothing about the characteristics of these cavemen. According to the official forum, these intelligent creatures that live underground all year round are timid and cowardly, and rarely even approach strangers.

    pit!

    It¡¯s definitely a trap!

    All the information published on the official forum carries this sentence - this information is for reference only.

    So this information may be true or false, but no veteran in the game will take the information provided seriously.  After hurriedly returning to the territory, Shen Yi couldn't help but frown.  The location where this group of cavemen appeared was at the original site of Menzoberranzan, which was close to the edge of the underground and close to the edge of the Canyon of the Dead.  Because it is backed by forests and rock walls, there are a total of thirteen resource buildings - six lumberyards, three quarries and four mines.

    No wonder Samsara called himself back in such a hurry Thirteen resource buildings were captured at once, which means that the life career experience of all players in the territory of the Dark Ranger Guild will be reduced by at least 3%.

    The number of underground players is relatively high. It is precisely because these Dark Ranger Guilds have announced the list of resource buildings that they have attracted many players.

    But now Long Xiang Jiutian also has his own territory, and the two parties are competing openly and secretly.  If they really fall into a disadvantage, I'm afraid Long Xiang Jiutian will have the upper hand.  This matter cannot be delayed

    "What do you think about reincarnation?" Shen Yi couldn't help but frowned.  "Various phenomena indicate that cavemen did everything. The information published on the forum is wrong, so we can only rely on our own judgment to do these things. Therefore, reconnaissance in front of the enemy is indispensable!"

    Samsara nodded.

    "There are two types of distribution of wild monsters. One is the irregular type we call this randomness. The other is the legion type, whose strength gradually weakens from the inside to the outside." Samsara took out the map and drew on it.  "Obviously, the cavemen we met are the latter. The outer ones are cannon fodder, and the inner ones are the elites. There is also bad news, there are hobgoblins as companions of the cavemen.?¡±

    The hobgoblin!

    Shen Yi couldn't help but take a breath of air.

    There are many types of goblins, but most of them are filthy. In the current era of bloodline, they are often described as synonymous with lowliness and despicability.  But the only exception is the hobgoblins. They are different from their distant relatives such as goblins and bugbears. These hobgoblins still maintain the previous civilization and culture.  Society, culture, background are older than humans.

    Of course, their combat effectiveness is what players really care about.

    The strength of hobgoblins is generally around level three, close to the range of level 65-70.  Some non-commissioned officers, squad leaders and the like have already reached rank four and are considered small bosses.  The most important thing is that they have intelligence - as we all know, the wild monsters that players have the most trouble with are the highly intelligent ones.

    Because when facing this type of wild monster, everyone will have the illusion of fighting the player to death.

    And because they also possess wisdom, the hobgoblin civilization also has a variety of professions and even military systems.  If it were just a group of cavemen, bringing about two thousand players would be enough to raid their lair But with the addition of these hobgoblins, it would be different.

    "What should I do?" Samsara couldn't help but frown and asked.

    ¡°Let¡¯s do this, give me a player army and I¡¯ll meet these hobgoblins!¡±

    An establishment is collectively referred to as three thousand people.

    This is the preparation of wild monsters.

    If you are a player, then you have to change.  Although the number is still three thousand, they are not the same profession.  Assassins, archers, shield warriors, magicians and priests, a formal organization is divided into these five types.  Contains scouts, ranged fire, and melee combat.

    "Three thousand people are enough?" Samsara couldn't help but be stunned.

    "We are taking the initiative, and we don't know the distribution of these wild monsters yet. I will be in charge, so what do you have to worry about? I will take care to get the lost resource buildings back to you!" Shen Yi said with a smile.

    If Shen Yi wants people, Samsara will naturally provide the best personnel.

    Seventeen Forbidden, Xiaobai from a humble family, Wolf Fire on the Top, Mr. Lan and Tang Rou were divided into team captains, including 300 assassins, 800 archers, 1,500 shield warriors, and 100 magicians.  Three hundred priests This was the most suitable organization calculated after many guild battles in the previous life, so the Dark Ranger Guild naturally adopted it without hesitation.

    Except for the main city and a few player territories, many places do not have teleportation arrays.

    So these three thousand people naturally attracted the attention of many people as soon as they left the city.

    This is something that cannot be avoided when marching.

    ??And in addition to encountering obstacles from other players during the march, players may also encounter wild monsters.  Therefore, Shen Yi rejected the suggestion at the beginning of Samsara to directly lead tens of thousands of people to crush these cavemen without hesitation. This was too much of a joke When there are more players, there will naturally be more troubles.

    A little less is just convenient for commanding.

    If the Holy Temple and Domineering Grand Plan come to cause trouble, they might be caught off guard.

    This trip takes six full game days.  Shen Yi was really right. If he brought too many people, he would encounter problems instead.  To cut corners, even go straight.  Most of this road is within the range of activities of wild monsters. Only those who march outside the range of activities of wild monsters will not be attacked.

    If this is the case, the formation will inevitably be stretched, and it will be impossible to take care of both the beginning and the end. Once encountering a surprise attack, the loss caused by being cut off will be even greater.

    But at least Shen Yi and the three thousand people arrived safely near the resource field.

    Pulling away the map, Shen Yi took a look.

    The heads of the five legendary teams suddenly came together.  This is the distribution range of the thirteen resource buildings, but there is no power distribution for the hobgoblins and cavemen.  There is no other form of these resource buildings, they are basically the same model, there is no difference.  Therefore, it is naturally impossible to judge the distribution of these wild monsters from these buildings. The only way is to defeat them one by one.

    The nearest one is naturally the lumberyard.

    Lumber camps are generally built next to rivers, mainly to facilitate transportation.

    The assassin who went to investigate soon came back, and brought a very bad news - the strength of the wild monsters occupying the thirteen resource buildings is unknown, with large groups of cavemen on the outside and hobgoblins on the inside.  There was no way to get close, so the team lost three or four assassins.

    "Without any facial features, the arms are longer than the legs and thicker than the legs. Use weapons such as spears and javelins." The Seventeen Bans also killed a group of cavemen on the way.  "In the innermost part are the cavalry, the cavalry of the hobgoblins."

    Shen Yi smiled,Can't help but be more correct.  "It's not that they don't have facial features, their skin is their sensory organs there are at least a thousand of them hidden on their faces, and they are more sensitive to light than the dark elves. This kind of body is not suitable for siege, close combat is their strength!"

    "As for what cavalry is?" Shen Yi asked.

    "Some are like dinosaurs, with strong hind limbs and weak forelimbs. They run fast They are not the multi-legged giant horses commonly seen underground." Shiqi Ban added.  "Most of the weapons of the hobgoblins are spears, no swords. They are not heavy armor, they are all light cavalry style."

    ? ? ? ? ? ? ? ? ? ? ? ? ? Puzzled.

    Many people looked at the Seventeen Forbidden Questions in confusion. Even the appearance of the wild monsters was introduced in such detail It was not necessary.

    This is naturally not unnecessary.

    Before players fight against wild monsters, they usually judge the opponent¡¯s general attributes by their appearance.  According to the Seventeenth Ban, Shen Yi could at least guess the minimum attributes of these hobgoblin light cavalry - they should be at level 70.

    This is a tough nut to crack!

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