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Text Chapter 53 E-Sports World League

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    There is such an online game, which has set off a wave of teamwork all over the world. It is a perfect combination of technology and wisdom to enjoy a winning game. Its name is dota, which is the abbreviation of defense of the ancients and is translated as guardian.  Ancient trees or guardian ruins refer to multiplayer real-time battle custom maps created with the map compiler of Warcraft III The Frozen Throne.  ././

    This game is a five-on-five ten-player battle game. Each player controls a hero to fight against each other. The purpose of the game is to protect one's own ancient ruins and destroy the opponent's ancient ruins. Players can kill the opponent's minions or kill the opponent in battle.  Gain money and experience to upgrade your heroes, and you can also get a lot of money by destroying the opponent's defense towers.  More experience can enhance the hero's skills or increase attributes, while money can buy more powerful equipment in the store.

    There are various neutral monsters distributed in the game. Heroes can gain money and experience by killing wild monsters. The money and experience gained by heroes are also different depending on the level of wild monsters.

    In short, this game is the true ancestor of competitive online games. The sentence about a lonely woman wearing stockings and an empty man playing Dota is simply a classic.

    Balance is the biggest guarantee for competitive games. There are a large number of heroes and all kinds of strange skills. In short, this kind of game will be collectively called dota games in the future.

    Wang Huan did not make this game before because of the lack of Internet speed in China and the low computer configuration. Although it can be done in foreign countries, it cannot be done in China.  This will make it impossible for the number of Chinese masters to catch up with foreign countries, but now the time is ripe. Countless Internet cafes have been upgraded and Internet speeds have improved overall. In order to cooperate with the legendary online game trend and high-configuration stand-alone games such as CS, China has already made preparations for it.  The hardware for high-configuration games is ready. The next era is the era of 3D games, and this is true for classic stand-alone games.  Call of Duty, Resident Evil, God of War.  Assassin's Creed, Bayonetta, Devil May Cry.  Including the online game masterpiece World of Warcraft and so on, the game boom after the millennium is all the same.

    The difficulty of making this game was originally very low, but Wang Huan just copied it without any intention. After all, it is slightly inappropriate to use the game engine and character and monster map of Warcraft III to make this game, and some of the settings  It also prevents many people from entering. What competitive online games need is not difficulty but popularity, and then relying on a large number of people to accumulate masters. League of Legends has set an example in this regard. Only games with strong popularity have vitality.  Many old Dota players are dissatisfied, but to be honest, this is a subconscious jealousy. If League of Legends is not competitive, why should they scold him?

    Of course, Wang Huan will not just copy League of Legends. This game is too heavy on the Western fantasy style, and he certainly does not intend to make a version of True Three.  That's too niche. If you want to be more grand, just have a battle between China and the West.

    First of all, it is a virtual world. You can slowly think about what it is called. The main reason is that a terrible world war was born between two continents in this world. At the moment when the threat of war was about to destroy world civilization.  The two continents made a decision to use their most elite heroes to duel for each other's development.

    This worldview is not complicated, but it is quite appropriate. It is similar to the worldview of League of Legends, but more atmospheric. What he wants is a continent dominated by Eastern heroes, with characters from martial arts and mythology, while Western  Of course they are all kinds of magical creatures.

    Wang Huan also made certain adjustments to the design of the minion. The melee and long-range artillery vehicle is too monotonous, isn't it?  His design is that as the game time progresses, the minions begin to appear as powerful parties, and they begin to have skills. Although there are not many, there is a qualitative change, and of course they provide more benefits.

    Regarding last hit, Wang Huan had no intention of designing it into the design from the beginning. It is not a technical issue. Denial can allow players to gain more advantages due to technical aspects, but it is not conducive to the speed and rhythm of the game.  Denying to hinder the opponent's money production will have a consequence in the early stage, that is, it is easy to be crushed, and it is not conducive to the integration of ordinary players. Denying makes the complexity of the line more complicated.  There is a problem. Many ordinary novice players cannot compete with the veterans. They find that they can¡¯t buy a piece of equipment for a long time, and they have no sense of accomplishment. They are repeatedly abused, and they will give up after a few games.  What online games require is the participation of the general public, and then masters will appear in the waves. Compared with stand-alone competitive games, masters are more likely to emerge, and there is less investment. This is the kind of game that is competitive for all. Although games with high thresholds are not  That's good, but competitive games with low barriers to entry are the best.

    After Blizzard proposed this type of game, he has specially formed a team for the online game Heroes. The current progress is very smooth. It is estimated that it will be completed in about a year and a half. By then, the computer will be very smooth.Run this game smoothly.

    ? Blizzard didn¡¯t care at first. How interesting can such a game be?  But Wang Huan asked several programmers to use the map editor of Warcraft III to make such a map according to what he said, and then brought a group of game fans to play a few games. Although the number of heroes was limited, the fun of it has made these game fans  The madman has fallen. Now who dares to say that there is no market for this game? It¡¯s safe for a group of people to slap you in the face.

    Nowadays, Blizzard employees no longer play Star Wars CS:GO during their breaks. They are all obsessed with playing Dota. Ten people have discussed it and start playing, which is called lively. Why is the Dota game so popular? The intensity of the confrontation is on the one hand, and important.  It's cooperation. When a team cooperates to defeat another team, the excitement is much greater than when one person defeats another person. People are social animals. From this point of view, it is destined that competitive games where a few people compete are not as good as this kind of game.  Human vs. competitive game.

    For a company like Blizzard, it is natural to play games at work. No one thinks that this time will delay work. Blizzard¡¯s tradition of delayed tickets comes from this, but they will definitely bring high-quality products in the end, and that is enough.  For the sake of a good game, no one cares about time. If dozens of Blood Lions were released a year, no one would be interested.

    What Wang Huan has to do is to pay attention for a long time, so that these geniuses will not pursue perfection too much and put business behind them. As a big boss, he can just talk about the direction. As a reborn person, he knows the general direction.  This is their biggest advantage.

    For example, what Wang Huan is busy with right now is the E-Sports World League. That¡¯s right, it¡¯s the World League.  Compared to Wang Huan's previous life, the soil for e-sports was much better. Wang Huan was very well prepared and the results were surprisingly good.  It¡¯s not without reason that StarCraft can set off a craze in Bangzi Country and is hailed as a national sport. Elevating entertainment to the level of competition is the purpose of sports. Isn¡¯t football and basketball all for entertainment in the first place?  It¡¯s only when there are more people playing and they become better at playing that a competition is formed.  Only when the competition reaches a certain level will a league be born. When the league reaches the highest level, it will naturally become a world-class league and competition.

    E-sports is already a very popular sports event in China. It started with the craze caused by WCG, and then the popularity of the China E-sports League. From the beginning, there were e-sports programs on CCTV 5, plus local TV broadcasts.  , professional commentary and game pictures were quickly formed, and it was by no means the kind of blurry pictures across the computer screen. Because it was highly interesting and extremely low-cost, there were many games and high-quality games.  There were more, and many e-sports fans were quickly cultivated.  Even adults have their own favorites, especially CS, which is a killer. It can be killed by both men and women, regardless of age or age.

    It can be said that e-sports as a sport is too entertaining to watch. Not to mention the hard-to-understand chess game, even ball games are far behind.  Of course, I can¡¯t say that everyone is loved by everyone. I can only say that in terms of acceptance, even if you don¡¯t know anything about e-sports, you can understand what the game is about and appreciate the excitement of it by simply watching a game.  For other sports, such as football, there is a joke that a group of people are trying to grab a ball, so everyone should be given one.  E-sports has music, effects, and rich graphics, but it is much boring compared to other competitions. Just like novels are good, but in terms of acceptance, movies and TV are more effective.

    Having a popular game will naturally have a huge future, and the business future will be amazing. Not only do big businessmen sponsor and hold competitions, they can also set up their own clubs. Unlike football clubs, which have huge investments, e-sports clubs have a small investment.  At the time, the highest salary for players was only 2,000 to 3,000 yuan, and now the highest salary is only 20,000 to 30,000 yuan. It is much cheaper than the big guys in football, and the publicity effect is better. These businessmen naturally know which one to choose.  .

    In the final analysis, it is still a question of the breadth of publicity. In an era when computers were not popularized in every household and the Internet was not available to everyone, television was the strongest publicity channel. E-sports was ruined when the shameless bureaucrat banned the TV station from broadcasting it. From then on, e-sports  In China, it can only be a stepmother. The power of the Internet has limited its development speed to the greatest extent. Even so, it has developed quite vigorously. Because of Wang Huan's intervention, e-sports has become a test for many people.  The first choice for young people who don¡¯t go to good universities and have gaming talents. Due to the prosperity of the league, there is a large demand for e-sports players. This job has become very popular. Compared with professional players who play gold medals, they are the ones who are truly recognized.  professional player.

    Nowadays, the common situation is that the minimum income of professional e-sports players is more than 5,000 yuan. This is just salary, including competition bonuses and other things. They can earn tens of thousands of yuan a month. As for professional players with higher levels, it is even more incredible.  It is not difficult to make an income of 70,000 to 80,000 yuan a month, if you are handsome or a beautiful professional player, the income has skyrocketed, and the income from advertising is huge, not to mention those top professional players who can win championships. Basically, their annual income is millions. This is what impresses parents.  What could be better than having a stable income and no dangers? If you become famous, you won't have to worry about food and drink for the rest of your life.

    This is dozens of times more than Wang Huan¡¯s income in the life before his rebirth. E-sports players have been compared with those in influential sports. Unfortunately, it is difficult for e-sports to become an Olympic Games in a short time.  project, otherwise the promotion power will be even greater and the influence will reach an unprecedented height in e-sports.

    The vigorous development of e-sports leagues has naturally led to a huge industrial chain, and the current domestic e-sports leagues have been very formalized.  It is divided into a four-level professional league system, and there is also an amateur league. According to statistics, more than a thousand amateur clubs participate in the amateur league. The bonuses are low but not low compared with the income of ordinary workers. In addition to other  The income from various large and small offline and online events is quite good, and the best performers will be promoted to the upper league, just like the promotion and relegation system of the football league.

    The top league started with seven or eight clubs and has now expanded to more than 40 clubs.  There are currently five strongest ones, namely the Magic City and the Capital.  There are clubs in Huacheng, Shandong Province and Sichuan Province. The strongest one at present is the wz club founded by Wang Huan in Shanghai, but it has not been able to crush them.  Because many strong players were transferred to several other big investor clubs at high prices, Wang Huan did not want to create a giant monopoly, at least not in the early days. In the later stage, he had nothing to say when he became a giant with strength and money, but he once  In the beginning, it was formed by taking advantage of opportunities and a lot of money. He didn't want to kill the goose that laid the goose and make the league lose vitality. Real Madrid also had Barcelona as its opponent, and the truly number one league had to have four or five giant clubs that could win the championship.  You can only join a group of middle-level clubs, just like the Premier League.

    By the turn of the millennium, there will be thousands of professional e-sports players in China, and tens of thousands of non-professional players.  In addition, other foreign players have joined in, so it is very popular. However, some big countries that are very active in e-sports also want to prepare their own leagues, but there are not enough people. Wang Huan came up with the idea of ??a world league.  Anyway, there are only so many professional clubs in the world, and many of them are online games. The cost is not high. It is better to form a world league. The number is currently set at thirty, and clubs from the top leagues in all continents will join. Currently, because  There are so many top clubs in China that all of a sudden ten of them are from outside China.  There are only fifteen companies in Europe and the United States combined, and there are five companies in Bangzi. However, Japan has always ignored e-sports and only those individual players appear. Of course, the ten companies in China include Xiangdao and Baodao, otherwise Europe, the United States and other Asian countries would not agree, and  It has also been agreed that in the future, when the number of top clubs increases, each state can only have ten clubs.

    Because this involves the interests of all countries, they need to coordinate with each other. There are many small countries in Europe, and many of them cannot form complete clubs. In particular, some projects simply do not have enough professional players, so they have to join a big country with club strength.  In Europe, only a few big countries such as Britain, France, and Germany have such clubs. It is not easy for some small countries to have a complete professional club. Therefore, they must integrate their strengths and compete to find the best club to enter the world league.

    America, headed by the United States, is different. All clubs are in the United States, and only a few from other American countries can join the club, and there are none of the top players. Basically, America is a civil war in the United States. The situation is similar to China.  Although there are currently a large number of clubs, their levels vary, so only seven clubs can participate. However, if American game companies work together and add the investment of so many large companies, they can easily create a large number of top-level clubs.  Clubs participate, and the broadcast rights of this world league are also very troublesome. It is difficult to negotiate a suitable price at the beginning. Several large media organizations lower the price and the contract is signed for several years, so it is very uneconomical.

    Wang Huan mainly put pressure on other big European and American club owners, and then negotiated a suitable broadcast fee and only signed a two-year contract. The price will not be so low by then.

    Today is the day when he and other club owners announce the official start of the World League. They will witness the start of the league with the presidents of e-sports associations in various countries. This association in each country only has enough seniors in e-sports because there are not enough seniors.  It can be democratically elected by game practitioners from various countries. Originally, there were officials in China who tried to take this position in an official capacity, but Wang Huan and other big clubs opposed it because e-sports is not currently recognized by the country as a competition.  project, so the General Administration of Sports has no excuse.

    Wang Huan is also afraid of thisHelping the bureaucratic guys make trouble, but the possibility of interfering in the future is still very high, so he directly decided that the election of the Chinese E-sports Association must be elected by e-sports practitioners and only those with relevant professional experience can hold official positions.  Although this caused many troubles in the future, and the General Administration of Sports also made things difficult for it in every possible way, due to the benefits brought by its huge industrial chain, it still adhered to the rules and did not become an official association. This forced the top executives of China to admit that it was necessary to engage in sports.  Professionals cannot be given official status, otherwise they will not be able to get rid of the disadvantages of **.

    When the flag of the World E-Sports Association was raised for the first time, the e-Sports industry finally ushered in the dawn of the first competitive sports league in the future. No one expected that the e-Sports industry would continue to set off a global trend in the next few decades.  Ratings are booming, and even football, the world's number one sport, is slowly falling behind. E-sports players are no less important than football stars. Transfer fees are also increasing, and various endorsements are even more astonishing. This is also  One of the few things Wang Huan is most proud of.  (Your support from this website.com is my greatest motivation.)

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