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Volume 2: The Sixties, Chapter 1514: Smooth fighting is the key

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    "We'll talk about the order of the team later. Let's talk about the positions first. After talking about the positions, we can also talk about the order. It's actually the same thing. First of all, you know that this blue dragon, except for the arcane AOE,  The main thing that is very dangerous to us is the splash effect that opens the portal. Through several experiences just now, it seems that it is about no more than 8 yards, and the casting interval is also between 20 seconds and 30 seconds. This is still very uncertain.  of."

    However, for players, the battle of Kalecgos is already very complicated. However, its very disgusting skills still have many undetermined factors, which further increases the complexity of the battle.  Perhaps it is precisely because of these many reasons that although this is the number one boss of the Sunwell Platform, the difficulty is much lower than that of the first boss of the previous dungeons. It can be said that this  It also laid the foundation for this dungeon to become the most difficult dungeon in TBC.

    "But let's not talk about the casting interval. Let's talk about the positioning first. When it comes to positioning, we have to clarify the environment in which we fight. You also know that the platform we hit happens to be a relatively large circle.  shape, then we will continue to use the dial principle this time. We will stand according to the o'clock direction, so that it can be more vivid. This is also a reduced circular platform, and we are taking this position now  Practice it for a while, and you will understand it better when you get to the real boss."

    But at this time, Zhang Ming didn¡¯t tell everyone too much about those things. He knew that the team was still a little confused and there was still a lot of pressure on this boss.  So he just didn't say this. He naturally understood it when they beat the boss, and now he led the whole group directly to a circular platform in front of the aisle where Kalecgos was.  Although the space there is not as big as that of Kalecgos, it is still a circle, so many teams are used to using that to simulate positions when allocating positions. Zhang Ming adopted this method this time without exception.  .

    "After Xiaofan enters the scene, he will directly pull the boss down to the 12 o'clock direction. I remember that after the battle starts, there will be an air wall at the two entrances and exits. If you run too slow, you will not be qualified to enter the air wall, so Xiaofan, you  That is to say, just hit the head in the 12 o'clock direction. Other people should not stand at the head of the dragon. Of course, no one should stand in the direction of the dragon's tail. But if I remember correctly, Kalecgos's body is at most  In other words, it occupies 2/3 of the platform, so it should be okay for remote professions to stand behind the dragon's tail."

    "Then we divided the dial into four parts, including the upper right corner from 1 o'clock to 3 o'clock, the lower right corner from 3 o'clock to 6 o'clock, the lower left corner from 6 o'clock to 9 o'clock, and the upper left corner from 9 o'clock to 11 o'clock.  In the direction of the  Okay, everyone will open up the detection distance later, and 8 yards between everyone is enough."

    So Zhang Ming roughly divided the dial into four directions this time. This was also set after combining the infield and outfield. After all, the number of people in the outfield is not as many as 25 people in actual operation, which is liberation.  A lot of spatial locations.  So in fact, positioning is not a big problem, as Zhang Ming said now.  Everyone understood it immediately. This was not too difficult for them, and they understood it as soon as they said it.

    "I just said that each person who goes in is a small team. After entering, they will stay in the infield for 1 minute. Then after coming out, they will not be able to re-enter the infield for 1 minute. So as long as the order of the first round  Once the decision is made, the only thing left is to enter the infield one by one in order, and the whole battle can run smoothly. So our biggest problem now is how to make such a battle smooth.  Get up, this is the key to us opening up the wasteland. This is also the key to Blizzard¡¯s design of this boss.¡±

    The real problem is how to run this battle completely and smoothly. This is the most difficult part of this boss. After all, this battle is not that difficult as long as it is fought smoothly.  At this time, Zhang Ming did not continue and directly told everyone what they should do.  Instead, he planned to let them think about what to do. He also wanted to test their subordinates, otherwise this time of opening up wasteland would be meaningless.

    Xiao Fan: "Well, the order in which the team enters the field is actually easy to solve. Anyway, every time someone is teleported in, his team members must be nearby. Aren't they just spread out by 8 yards? Just them.  Just go in. I think you think so too, brother-in-law. What I'm worried about now is how our MT will go in. Looking at the current situation, a MT can stay for 1 minute after entering, but then it can't stay for 1 minute after coming out.  Go in?That is to say, it takes at least 3 t's to complete the turn.  But these three T's are not the same thing. I was thinking about how to determine the order of our three T's. We are not with those teams, so how to determine the order.  "

    As a result, after Zhang Ming just finished speaking, Meng Xiaofan was the first to complain. He is now also very troubled by this battle mode, because it is not a purely fixed mode, and the random mode will increase a lot.  Difficulty.  And what they faced this time was such a situation. First of all, ordinary team members had problems with team members, although they could be fixed slowly.

    But for three MTs, this order is not so easy to fix, because there is no direct connection between MTs and ordinary squads, but they must be connected in battle, so it is very troublesome to combine them.  Especially in actual operation, it is very easy to make mistakes, which also makes Meng Xiaofan very confused. How to establish this battle rhythm is really a difficult problem. It is conceivable that this Kalecgos is really  A very difficult boss to defeat.

    (Not the starting point, all mobile channels are pirated, please buy the genuine version to read and support the author!) (To be continued)
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