After completing the normal and heroic difficulty levels of the Magister Platform, Zhang Ming took Meng Xiaofan and others to the new island to do their daily routine. Although this action was very confusing to Meng Xiaofan and others, shouldn't they give priority to playing dungeons after the official server was updated? How could they come here to do their daily work? Even if such a long list of daily tasks is done quickly and no one interrupts, it will probably take half an hour to an hour. This is something that a guild that competes with others for FD cannot give up.
But Zhang Ming also knows that these daily tasks are still indispensable. Who asked Blizzard to design a very fun system here? If you want to beat the boss faster, these daily tasks are really indispensable. So taking them to do these daily tasks is also to familiarize them with the process. After the official server version is updated, they will inevitably have to do this task every day, and these tasks are also closely related to the progress of their dungeon. This is a very long period of time. day.
When Zhang Ming and some of the peak pioneers who participated in the test completed the Magister Platform and daily tasks, Zhang Ming also gave them a short holiday, at least on this day they did not have to go online to participate in any activities. However, Zhang Ming also gave them a task. He took this opportunity to go to major forums to get in touch with news about other guilds' land reclamation, and to communicate with the players in his own guild who had entered the Sunwell and been tortured, because they would have to go to major forums the next day. This copy is the real land reclamation.
In fact, many members did not understand why Zhang Ming was not so anxious to open up wasteland before. Although there is no so-called FD competition in the test server, isn't it what they should do to get in touch with the dungeon as soon as possible and understand the boss skills as soon as possible? In fact, You shouldn't come here to do these boring things. However, as some news was revealed, they learned that their president had long expected that the Sunwell in the test server would be extremely difficult this time.
At this time, they had already obtained a lot of news from the Internet. Although on the day when the test server opened 2.4, countless top guilds entered and planned to challenge the Sunwell. Their initial thoughts were just like when they fought against Zul'Aman, but to their surprise, most of the guilds would actually get stuck.
Not to mention that they were able to kill several bosses, even the first boss was not defeated by anyone after the dungeon was opened for a day. And most of the guilds even opened up wasteland for a day. It was purely a matter of clearing up the mobs in the past, and they didn't even manage the mobs. This does reflect that the difficulty of the Sunwell dungeon is really very high. It is no longer like those dungeons before TBC. You can use the equipment of the previous version of the dungeon to beat it all the way, and it is equivalent to crushing it. . This is truly land reclamation from scratch.
And at this time on many forums. Basically, they are all discussing these mobs, from the green patrol robot that also appears on the magister platform in the first space you enter, to the two waves of blood elves at the exit of the room guarded by the patrol robot. There are several waves of mobs behind the two waves of blood elves. Basically this is the result of the first day of the test server.
Because Zhang Ming did not directly go to fight or even play on the first day, Meng Xiaofan and the others could only listen to what others said, or read some pictures and texts posted by others. At this time, they also realized that even if the patrol robot was killed with human heads, the two subsequent waves and even the subsequent waves of blood elf monsters were the real focus. Basically, if the team is destroyed, it will be destroyed here, and these mobs in the Sunwell are the same as the mobs in the Magister Platform. They are all very difficult to deal with due to their high skill and high health. They can kill people easily, so one It is commonplace to lose staff without paying attention.
However, the mobs here are different from those on the Magister Platform. Although the mobs on the Magister Platform are difficult to defeat, they are dead when they die and will not be reset or refreshed. So if you really want to fight to the death, you can just die a few times. . The only thing that's a bit difficult is the remaining two waves at the door of Prince Kael'thas' room, which use a common refresh mechanism. Therefore, the control flow method must be used there. The more control, the safer it is.
But in the Sunwell, the first wave of monsters that opened the door not only had a large number of monsters, but also caused high damage. Besides the skills being particularly disgusting. The most difficult part is to adopt a common refresh mechanism. Even if the group of mobs kills only the last monster, as long as the team destroys the group and lets the remaining mobs out of the battle, then the mobs killed before will It will be refreshed again. That's why many teams died here. It's because they and the mobs originally had a radius of 8 liang or even worse. As a result, they couldn't defeat the mobs and had to be beaten over and over again by the newly refreshed mobs.
But it¡¯s very difficult to deal with these monsters. What makes it very difficult to fight is that each of these monsters is quite rich. Let¡¯s not talk about the gold coins they carry.In addition to the previous copies being much higher, they are also very popular. Not to mention the green equipment, even the purple gems are almost everywhere. Often after fighting a wave of mobs, you can get at least 2 or 3 purple gems. If you are lucky, 4 or 5 is not impossible.
Another very important point is that, as a large 25-person team copy, the Sunwell also has so-called equipment dropped by bosses and equipment dropped by mobs. Therefore, each of these difficult Sunwell mobs also has a very high drop rate for mob equipment. This is precisely because this is a test server and Blizzard's data is not accurate yet, so these drop rates are high. Amazing.
In fact, even if it is not a test server, the drop rate of equipment dropped by these mobs in the official server is very high. As the mob groups organized by ordinary players became rampant, Blizzard also reduced the drops of these mobs several times. Equipment drop rate. So now that we haven¡¯t taken any steps to reduce the drops, all the equipment dropped by the Sunwell monsters have appeared on the first day. There are weapons and parts, but they are all good things.
And their item level is also an astonishing 154 levels, completely exceeding the 141 level of the previous t6 copy. Also appearing with them were the blueprints produced by various professions. Although those blueprints are not bound, the equipment made is bound, but the item level is also 154, and the attributes are amazing. Why? Just looking at it makes me drool.
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