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Equipment Area Chapter 1 Prototype Mode

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    In a small basketball court in Kanagawa, a group of teenagers were playing basketball, with many people watching.

    "Today, that boy won again. There have been many challenges in the past few days, but he has defeated them all. It's incredible."

    The spectators outside the stadium are talking about the young man wearing a white headband, oversize clothes and silver earrings in the stadium.

    "Wow. Good shot. That guy is really good. Look at his passing speed, it's amazing. He passed one after another!"

    The boy¡¯s name is Allen, and he is definitely Chinese. He is just as outstanding as these people say.

    Allen attacks with the ball.  Facing the defender, he first did a set of crotch dribbles, then another set of crotch dribbles.  When the defender was distracted, he curled his lips slightly and made a fierce swing.

    "Oops?!" Before the defender understood what happened, his center of gravity had been thrown away by a position, and Allen had already whizzed past him.

    Allen didn¡¯t hesitate, speeding up and rushing inside. The speed was so fast that people couldn¡¯t help but be surprised.  Facing the opponent's inside line, he directly kicked his feet and jumped up. He moved his right hand holding the ball slightly to avoid the block, and then flicked the basketball into the basket.

    This goal attracted exclamations and even whistles.

    After Allen landed, he breathed out slowly, then looked at the other people on the court and shook his head, with some disappointment on his face: "It is getting harder and harder to level up now. Facing these role players around level 50,  Winning the game won't give me much experience, let alone level up.  Now if you want to upgrade quickly, you still have to challenge some starting-level players.  ¡¯ To use the terminology of RPG games, that is: what I need now is a boss, not a mob.

    In fact, Allen is not from this world.

    He accidentally got a system called ¡®Slam Dunk World-Prototype Mode¡¯.  With the help of this system, he came to the world of the anime Slam Dunk that he watched as a child.  This really made him excited for a long time, but the 'Slam Dunk World-Prototype Mode' surprised him more than that. He found that his body could actually become hierarchical with the help of this system.

    In addition to physical leveling, you can also choose the prototype of your own NBA character.  In the world of Slam Dunk, the protagonists all have their own prototypes.  For example, the prototype of the cool Rukawa Kaede is the god of basketball - Michael Jordan.  The prototype of Hanamichi Sakuragi is Dennis Rodman.  The prototype of Xian Dao is the smiling assassin-Isiah Thomas.

    Allen's favorite NBA star is none other than the one with a name very similar to his - Allen Iverson.  His ghostly figure, gorgeous ball control, breakthroughs like lightning, stable mid-range shots, erratic layups, steals like the wind, lifeless murderous intent, extraordinary creativity, and weird passing.  Everything attracted Allen. Just after watching Iverson's first game, he became obsessed with him and became his die-hard fan.

    Although Allen also imitated Iverson in his original world, what he imitated was "unlike".  And now, the opportunity has come

    Without hesitation, Allen chose his prototype, and Allen immediately felt a slight change in his body.  I looked at the system and saw that my level was only 65, which was a substitute player.  Allen is very lucky that he did not start as a level 50 role-level player.  You must know that the number one high school student in Japan, Eichi Sawabita, is level 95 or above, and he is an all-star player.

    Allen¡¯s basic attributes:

    Prototype-Iverson.

    Allen¡¯s basic offensive attributes are 65, and his full attributes are 95.  This makes Allen quite satisfied.  The offensive attribute of 65 is quite high for the level of 60.  Iverson is the league's leading scorer, and offense is his strength.

    The basic defensive attribute is 40, and the full attribute is 75.  This means that Allen can only increase the defensive attribute to the limit of 75. No matter how many attribute points he has, he cannot increase it higher.  If the defense with a full attribute of 75 encounters an offensive madman like Rukawa Kaede, it will be a tragedy.  Different from offense.  Defense made Iverson quite embarrassed. After all, he was thin and small, which made his defense not very good. Although Iverson once won the title of steal king, his steals were also gambling and hurt the opponent.  Thousand, but it also costs eight hundred.

    The basic ball control attribute is 65, and the full attribute is 99.  The basic passing attribute is 50, and the full attribute is 80.  These two items are still acceptable to Allen.

    Next is the data on basic physical fitness:

    The basic strength attribute is 40, and the full attribute is 70.

    The basic speed attribute is 70, and the full attribute is 100.

    The basic bounce attribute is 70, and the full attribute is 99.

    The basic burst attribute is 60,Full attribute 90

    Iverson is not a powerful player, as everyone knows, but his speed and jumping are his highlights.  You must know that Iverson is one of the top five speed players in the NBA. It only takes more than 3 seconds to dribble the whole game, and the 100-meter sprint only takes a short 10.13 seconds. This is exactly the level of a 100-meter athlete.  And his jumping is also quite outstanding, with a vertical jump of 110 centimeters from both feet.  And Iverson's explosive power is also very impressive.

    Basic spiritual awareness:

    The basic offensive consciousness attribute is 70, and the full attribute is 99.

    The basic defensive awareness attribute is 40, and the full attribute is 70.

    The basic critical moment offensive consciousness attribute is 55, and the full attribute is 85.

    The basic defensive awareness attribute at critical moments is 50, and the full attribute is 75.

    Looking down, it belongs to the skill side, which suddenly made Allen's eyes light up and shine.  Iverson's skills are both usable and entertaining, which is absolutely attractive to Allen.

    Skill:

    B-level skill - Great Shift of the Universe (swaying others): Just like the Great Shift of the Universe, Akira's opponents will not distinguish between north, west, east, west, and south.  Activation conditions: ball control attribute reaches 76, burst attribute reaches 74.

    Level B skill - Staggering (Balance in the air): Even if you lose your balance, you can still attack the basket.  Opening conditions: Bounce attribute reaches 85.

    B+ level skill skill - Flying Fire Star (Emergency Stop Jumper): Quickly stop the jumper to make the opponent miss the blocking time.  Activation conditions: Attack attribute reaches 84, speed attribute reaches 86.

    A-level skills - Farewell My Concubine (layup, slam dunk, blue pick, throw, etc.): Get into the opponent's inside line, and the Overlord presses the bow hard, making the opponent tremble.  Activation conditions: Attack attribute reaches 92, speed attribute reaches 90, and burst attribute reaches 80.

    S-level stunt - Butterfly Step Through Flowers (Breakthrough): It is like entering an uninhabited land, and it shuttles through the enemy's position like a butterfly passing through flowers.  Activation conditions: The ball control attribute reaches 99 and the speed attribute reaches 100.

    S+ Skill - Lonely Hero (Spiritual Will): Fight like a lone hero on the battlefield, insisting on not getting out of the line of fire with minor injuries this New Year.  Activation conditions: The offensive awareness attribute reaches 99, the defensive awareness attribute reaches 70, the offensive awareness attribute reaches 85 at the critical moment, and the defensive awareness attribute reaches 75 at the critical moment.

    Seeing these skills makes Allen salivate, and he is confused about their activation conditions.  My current level is 65, and those attributes cannot activate any skills at all.  Especially the last skill S + Lonely Hero. If you want to activate this skill, you must fill up all four items of spiritual awareness.

    But Allen¡¯s priority right now is how to gain experience and upgrade himself, rather than how to activate these skills.  The system stipulates that experience is required to upgrade, and to gain experience, you must win the game, complete the requirements set by the system, or complete tasks, all of which can gain experience.  The way to obtain attribute points is that each upgrade will increase the attribute by 1 point, and you will also get 1 freely allocated fixed attribute point.

    ¡®With my current strength, I can probably only deal with those role players around level 50.  It can only start from those street basketball courts.  ¡¯ After that, Allen worked on the basketball court from dawn to dusk every day, constantly challenging his opponents to defeat them and gain experience.  Soon, he reached level 75.

    In order to allow himself to obtain skills, he also specifically added his ball control attributes and explosive attributes to the requirements for skill activation.  In this way, Allen, who reached level 75, also obtained his first skill: Level B - the skill World Shift (swaying people).  ;
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